
Normal Mode: Capture Dortmund, an unnamed city to the south of Cologne, and an unnamed city to the south of Amsterdam in 22 rounds for 3 stars, 27 rounds for 2 stars and 32 rounds for 1 star. So once the action begins, you and your troops will fight in hell." - Montgomery Objective: But the Germans will not easily give up their last natural barrier. "To cross the Rhine directly and expose Berlin completely in front of our allies, the headquarters decides to implement a large-scale airborne operation.

His third skill, raider, shouldn’t be looked at or upgraded, as Konev is a sub-par infantry general and it’s more worth putting him on a single rocket artillery than a commando. By upgrading these two skills, he can become a very powerful attacker, especially when paired with Guderian. Also upgrade his accuracy allows him have even greater synergy with super artillery, as its attack will be increased even more. Upgrading his Artillery Leader skill makes him much more powerful. Despite having poor level on skills, they are generally good skills that will help Konev a lot. Since Konev is an artillery-based general, it is advised to keep him guarded by nearby ally units and having good artillery tech to avoid being retaliated by artillery and heavy tanks. However this is a conundrum as completing his missions requires good artillery generals to begin with. His discount missions make him easy to get during the mid-game, amounting to a cost of 1593 medals once all of his missions are completed.

Konev is simply the best non-IAP artillery general in the game, being one of the cheapest alongside with Leeb. In 1956, as the Commander of Warsaw Pact forces, Konev led the suppression of the Hungarian Revolution by Soviet armored divisions. Ivan Konev (Ива́н Ко́нев) was a Soviet military commander who led Red Army forces on the Eastern Front during World War II, retook much of Eastern Europe from occupation by the Axis Powers, and helped in the capture of the German capital, Berlin.
